Heroes of the Storm is receiving a new battleground, inspired by the Hanamura map in Overwatch as part of the brand new HOTS 2.0 rollout.
Both team’s Cores are protected by a barrier that is resistant to Hero attacks. Payloads must be escorted across the battlefield in order to deal damage to the enemy base. The first set of payloads spawn for each team two and half minutes into the match, and additional waves will periodically appear throughout the rest of the game. Like in Overwatch, players must stand near an allied payload to escort it, and the more friendly players close by (up to a maximum of three), the faster it will move. Payloads that haven’t been touched for a period of time will begin to slowly move backward automatically. Destroying an enemy Fort will cause the next allied payload to deal additional damage when it arrives at its destination. Destroying enemy Keeps will also cause Sappers to spawn with allied Minion waves, which will fire on the Core upon reaching the end of their lanes.
Hanamura is now available to test in the Open Beta! You can read the full patch notes here.