From the Gilded Age to the present day, Crytek talks about the evolution of its Hunt project and what its future holds
And some insight into the creation of the Aim Controller
What to expect when you are expecting INFINITY.
Managing Director Jan Klose opens up about the hardcore sci-fi hack and slash The Surge
We chat with Spiral House to find out all things Troll and I ahead of its Australian release
Zach chats to SGW3's Senior Level Designer, Tomasz Pruski to find out the latest on the sharpshooter title
More to come for the Nintendo Switch
Rob talks all things Pro Evolution Soccer 2017 with Adam Bhatti of Konami
Zach talks to Nilo Studios about all things Asemblance including what it's like to be labelled a walking simulator and potential VR and Xbox releases
Gamesoft's Managing Director Vishal Gumber gives us the lowdown on the 2D side-scrolling puzzler ClockWork
We ask questions regarding the scout regiment focused game.
And a hands-on with the expansion. Two for the price of one!